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Monster/NPC-Animation / World Snap / Torches / Magic

Started by Chenentano in Suggestions

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10-23-2026, 05:51 AM (This post was last modified: 10-23-2026, 09:50 AM by Chenentano.)
#1
Would be great, if we get some functions to script monsters, so we can script the monsters entirely, when a monster gets hit he goes for a dodge for example. Right now its a bit easy to outplay them, and i cant script a real fight like the minecrawler queen.

Examples:
setMonsterAnim(sleep)
SetMonsterAttackSpeed(2)
SetNativeAI(true)

setNPCNativeAI(true) or smth

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Right now monsters can run trough walls etc, would be great if it's possible to fix it engine sided.

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I cant find a way to equip torches right now except the via native menu. The same with magic runes and scrolls.
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