Unfortunately, it is still not perfect.
It is much better, than it was before.
But I still got this problem if I use this code.
I don't know some place works well and why others not. Maybe are there more polygon?
Because the bug always happen in this location.
It is much better, than it was before.
But I still got this problem if I use this code.
Quote:addCommandHandler("castle", function(playerId, commandName)
setPlayerPosition(
playerId,
1160.32,
-1016.76,
-40.66
)
end)
I don't know some place works well and why others not. Maybe are there more polygon?
Because the bug always happen in this location.