Thanks for an idea.
I have checked the spawnPlayer and setPlayerPosition return true or false, when they are called in onPlayerJoin.
Both of them are false.
I don't think it is the good behaviour.
I will create a bug report.
I have checked the spawnPlayer and setPlayerPosition return true or false, when they are called in onPlayerJoin.
Both of them are false.
I don't think it is the good behaviour.
I will create a bug report.