Would be great, if we get some functions to script monsters, so we can script the monsters entirely, when a monster gets hit he goes for a dodge for example. Right now its a bit easy to outplay them, and i cant script a real fight like the minecrawler queen.
Examples:
setMonsterAnim(sleep)
SetMonsterAttackSpeed(2)
SetNativeAI(true)
setNPCNativeAI(true) or smth
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Right now monsters can run trough walls etc, would be great if it's possible to fix it engine sided.
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I cant find a way to equip torches right now except the via native menu. The same with magic runes and scrolls.
Examples:
setMonsterAnim(sleep)
SetMonsterAttackSpeed(2)
SetNativeAI(true)
setNPCNativeAI(true) or smth
__
Right now monsters can run trough walls etc, would be great if it's possible to fix it engine sided.
__
I cant find a way to equip torches right now except the via native menu. The same with magic runes and scrolls.
German Roleplay (Soft-MMO) Developer/Owner:
https://discord.gg/dXNPjm3Bwr
https://discord.gg/dXNPjm3Bwr