<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://g1r-mp.com/wiki/index.php?action=history&amp;feed=atom&amp;title=GetPlayerTattooNames</id>
	<title>GetPlayerTattooNames - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://g1r-mp.com/wiki/index.php?action=history&amp;feed=atom&amp;title=GetPlayerTattooNames"/>
	<link rel="alternate" type="text/html" href="https://g1r-mp.com/wiki/index.php?title=GetPlayerTattooNames&amp;action=history"/>
	<updated>2026-09-19T06:36:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://g1r-mp.com/wiki/index.php?title=GetPlayerTattooNames&amp;diff=831&amp;oldid=prev</id>
		<title>QCherry: Document skin color and tattoos available from 0.1.3; identity/armor improvements</title>
		<link rel="alternate" type="text/html" href="https://g1r-mp.com/wiki/index.php?title=GetPlayerTattooNames&amp;diff=831&amp;oldid=prev"/>
		<updated>2026-09-09T02:32:29Z</updated>

		<summary type="html">&lt;p&gt;Document skin color and tattoos available from 0.1.3; identity/armor improvements&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= getPlayerTattooNames =&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#fff5f5; border:1px solid #d13b3b; border-left:5px solid #d13b3b; color:#111111; padding:0.85rem 1rem; margin:0.75rem 0 1rem;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#111111; font-weight:bold; letter-spacing:0.04em;&amp;quot;&amp;gt;AVAILABLE FROM UPDATE 0.1.3&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#111111; margin-top:0.25rem;&amp;quot;&amp;gt;This function is available in G1R:MP 0.1.3 and later. The contract below includes the compatibility guarantees introduced in that update.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Returns the allowlisted tattoo preset keys accepted by setPlayerTattoo.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
table getPlayerTattooNames()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
This function does not accept parameters.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Returns a sequential Lua table of canonical lowercase preset-name strings. No player identifier is required.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
List the supported tattoo keys:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot; line&amp;gt;&lt;br /&gt;
for _, key in ipairs(getPlayerTattooNames()) do&lt;br /&gt;
    outputDebugString(&amp;quot;Tattoo: &amp;quot; .. key)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Available only in server-side resource scripts.&lt;br /&gt;
* Alias: &amp;lt;code&amp;gt;GetPlayerTattooNames&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Catalog: &amp;lt;code&amp;gt;none&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;novice1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;novice2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;novice3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;novice4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;lester&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;templar1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;templar2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;templar3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;guru&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;yberion&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;corkalom&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The list includes the explicit removal preset &amp;lt;code&amp;gt;none&amp;lt;/code&amp;gt;. It does not include &amp;lt;code&amp;gt;default&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;reset&amp;lt;/code&amp;gt;; call &amp;lt;code&amp;gt;resetPlayerTattoo&amp;lt;/code&amp;gt; to disable the override.&lt;br /&gt;
* This is a fixed supported catalog, not discovery of arbitrary game textures. Presets differ in their head/torso/legs regions, and a name does not guarantee visibility through armor or support by every material.&lt;br /&gt;
* See [[Player customization]] and [[Player tattoo catalog]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Lua Functions]]&lt;br /&gt;
[[Category:Server Functions]]&lt;br /&gt;
[[Category:Player Functions]]&lt;br /&gt;
[[Category:Appearance Functions]]&lt;/div&gt;</summary>
		<author><name>QCherry</name></author>
	</entry>
</feed>