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	<title>OnPlayerConsumableDurablySettled - Revision history</title>
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	<updated>2026-09-19T07:27:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://g1r-mp.com/wiki/index.php?title=OnPlayerConsumableDurablySettled&amp;diff=785&amp;oldid=prev</id>
		<title>QCherry: Document stable consumable lifecycle callbacks for 0.1.3</title>
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		<updated>2026-09-08T14:06:29Z</updated>

		<summary type="html">&lt;p&gt;Document stable consumable lifecycle callbacks for 0.1.3&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= onPlayerConsumableDurablySettled =&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#fff5f5; border:1px solid #d13b3b; border-left:5px solid #d13b3b; color:#111111; padding:0.85rem 1rem; margin:0.75rem 0 1rem;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#111111; font-weight:bold; letter-spacing:0.04em;&amp;quot;&amp;gt;AVAILABLE FROM UPDATE 0.1.3&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#111111; margin-top:0.25rem;&amp;quot;&amp;gt;This event is available in G1R:MP 0.1.3 and later. The contract below includes the compatibility guarantees introduced in that update.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Triggered for a connected player after the consumable inventory removal and final authoritative progression snapshot are both durably committed.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
This event is available in &amp;#039;&amp;#039;&amp;#039;server-side&amp;#039;&amp;#039;&amp;#039; scripts.&lt;br /&gt;
&lt;br /&gt;
== Callback signature ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
onPlayerConsumableDurablySettled(playerId, itemKey, inventoryItemId, sequence, generation, commitKey, quantityRemaining, health, maxHealth, mana, maxMana, appliedHealth, appliedMana, periodicTicks)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;playerId&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The player who used the consumable.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;itemKey&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; || The stable native inventory key of the consumable.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;inventoryItemId&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The native numeric consumable ID.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;sequence&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The positive client request sequence.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;generation&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The settlement generation that became durable.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;commitKey&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; || The opaque durable-operation key.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;quantityRemaining&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The final authoritative quantity remaining.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;health&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Authoritative health after the instant effect.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;maxHealth&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Authoritative maximum health.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;mana&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Authoritative mana after the instant effect.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;maxMana&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Authoritative maximum mana.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;appliedHealth&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || The instant health change actually applied after clamping.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;appliedMana&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || The instant mana change actually applied after clamping.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;periodicTicks&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The number of periodic ticks scheduled after settlement, or zero.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
Handle the event:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot; line&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerConsumableDurablySettled&amp;quot;, root, function(playerId, itemKey, inventoryItemId, sequence, generation, commitKey, quantityRemaining, health, maxHealth, mana, maxMana, appliedHealth, appliedMana, periodicTicks)&lt;br /&gt;
    outputDebugString(itemKey .. &amp;quot; settled; remaining=&amp;quot; .. quantityRemaining .. &amp;quot;, hp=&amp;quot; .. health .. &amp;quot;/&amp;quot; .. maxHealth)&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This read-only completion callback is part of the stable server-side Lua contract beginning with update 0.1.3.&lt;br /&gt;
* Inventory and instant progression changes are already authoritative and durable. Do not remove the item or apply the effect again.&lt;br /&gt;
* A late durable settlement can still be observed after the client has already received a persistence-timeout result; this event proves storage completion, not client receipt of an Accepted packet.&lt;br /&gt;
* Periodic restoration begins after this callback. Observe each non-zero applied tick with &amp;lt;code&amp;gt;onPlayerConsumableEffectTick&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Strength, dexterity, alcohol and swampweed are not repeated in this compact callback; query &amp;lt;code&amp;gt;getPlayerProgression&amp;lt;/code&amp;gt; when those values are needed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lua Events]]&lt;br /&gt;
[[Category:Server Events]]&lt;br /&gt;
[[Category:Magic Events]]&lt;/div&gt;</summary>
		<author><name>QCherry</name></author>
	</entry>
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