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	<title>OnPlayerConsumableEffectTick - Revision history</title>
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	<updated>2026-09-19T07:26:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://g1r-mp.com/wiki/index.php?title=OnPlayerConsumableEffectTick&amp;diff=786&amp;oldid=prev</id>
		<title>QCherry: Document stable consumable lifecycle callbacks for 0.1.3</title>
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		<updated>2026-09-08T14:06:31Z</updated>

		<summary type="html">&lt;p&gt;Document stable consumable lifecycle callbacks for 0.1.3&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= onPlayerConsumableEffectTick =&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#fff5f5; border:1px solid #d13b3b; border-left:5px solid #d13b3b; color:#111111; padding:0.85rem 1rem; margin:0.75rem 0 1rem;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#111111; font-weight:bold; letter-spacing:0.04em;&amp;quot;&amp;gt;AVAILABLE FROM UPDATE 0.1.3&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#111111; margin-top:0.25rem;&amp;quot;&amp;gt;This event is available in G1R:MP 0.1.3 and later. The contract below includes the compatibility guarantees introduced in that update.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Triggered after a periodic consumable tick successfully changes authoritative health or mana.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
This event is available in &amp;#039;&amp;#039;&amp;#039;server-side&amp;#039;&amp;#039;&amp;#039; scripts.&lt;br /&gt;
&lt;br /&gt;
== Callback signature ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
onPlayerConsumableEffectTick(playerId, inventoryItemId, sequence, appliedHealth, appliedMana, ticksRemaining)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;playerId&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The player receiving the periodic effect.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;inventoryItemId&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The native numeric consumable ID that created the effect.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;sequence&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The consumable-use sequence that created the effect.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;appliedHealth&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || The health change actually applied by this tick after clamping.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;appliedMana&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || The mana change actually applied by this tick after clamping.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;ticksRemaining&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || The number of scheduled ticks remaining after this tick.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
Handle the event:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot; line&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerConsumableEffectTick&amp;quot;, root, function(playerId, inventoryItemId, sequence, appliedHealth, appliedMana, ticksRemaining)&lt;br /&gt;
    outputDebugString(&amp;quot;Consumable tick item=&amp;quot; .. inventoryItemId .. &amp;quot;, hp=&amp;quot; .. appliedHealth .. &amp;quot;, mana=&amp;quot; .. appliedMana)&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This read-only effect callback is part of the stable server-side Lua contract beginning with update 0.1.3.&lt;br /&gt;
* The event is emitted only when at least one applied delta is non-zero. A scheduled tick clamped by full health or mana does not emit it.&lt;br /&gt;
* A failed authoritative progression write is retried and does not emit this callback until the tick succeeds.&lt;br /&gt;
* The values are already applied by the server. Do not apply them again from the handler.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lua Events]]&lt;br /&gt;
[[Category:Server Events]]&lt;br /&gt;
[[Category:Magic Events]]&lt;/div&gt;</summary>
		<author><name>QCherry</name></author>
	</entry>
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