<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://g1r-mp.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Player_tattoo_catalog</id>
	<title>Player tattoo catalog - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://g1r-mp.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Player_tattoo_catalog"/>
	<link rel="alternate" type="text/html" href="https://g1r-mp.com/wiki/index.php?title=Player_tattoo_catalog&amp;action=history"/>
	<updated>2026-09-19T06:37:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://g1r-mp.com/wiki/index.php?title=Player_tattoo_catalog&amp;diff=836&amp;oldid=prev</id>
		<title>QCherry: Document skin color and tattoos available from 0.1.3; identity/armor improvements</title>
		<link rel="alternate" type="text/html" href="https://g1r-mp.com/wiki/index.php?title=Player_tattoo_catalog&amp;diff=836&amp;oldid=prev"/>
		<updated>2026-09-09T02:32:35Z</updated>

		<summary type="html">&lt;p&gt;Document skin color and tattoos available from 0.1.3; identity/armor improvements&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Player tattoo catalog}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#fff5f5; border:1px solid #d13b3b; border-left:5px solid #d13b3b; color:#111; padding:0.85rem 1rem; margin:0.75rem 0 1rem;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AVAILABLE FROM UPDATE 0.1.3&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
These tattoo presets are available through [[setPlayerTattoo]] in G1R:MP 0.1.3 and later.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use [[getPlayerTattooNames]]() for the keys supported by the running server. The current catalog contains &amp;#039;&amp;#039;&amp;#039;12 keys&amp;#039;&amp;#039;&amp;#039;: 11 tattoo presets and the explicit removal key &amp;lt;code&amp;gt;none&amp;lt;/code&amp;gt;. This is separate from the older [[Player skin catalog]].&lt;br /&gt;
&lt;br /&gt;
== Presets and authored regions ==&lt;br /&gt;
The following regions have verified tattoo mask assets. A dash means that the preset has no authored tattoo mask for that region; it does not borrow a different preset&amp;#039;s texture. Armor may cover an otherwise supported region.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Key !! Head !! Torso !! Legs !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;none&amp;lt;/code&amp;gt; || — || — || — || Explicitly remove tattoos.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;novice1&amp;lt;/code&amp;gt; || — || Yes || Yes || Novice 1.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;novice2&amp;lt;/code&amp;gt; || Yes || Yes || — || Novice 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;novice3&amp;lt;/code&amp;gt; || Yes || Yes || — || Novice 3.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;novice4&amp;lt;/code&amp;gt; || Yes || Yes || — || Novice 4.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;lester&amp;lt;/code&amp;gt; || Yes || Yes || — || Lester.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;templar1&amp;lt;/code&amp;gt; || Yes || Yes || — || Templar 1.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;templar2&amp;lt;/code&amp;gt; || Yes || Yes || — || Templar 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;templar3&amp;lt;/code&amp;gt; || Yes || Yes || — || Templar 3.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;guru&amp;lt;/code&amp;gt; || Yes || Yes || — || Guru.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;yberion&amp;lt;/code&amp;gt; || Yes || — || — || Y&amp;#039;Berion.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;corkalom&amp;lt;/code&amp;gt; || Yes || — || — || Cor Kalom.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
for _, key in ipairs(getPlayerTattooNames()) do&lt;br /&gt;
    outputDebugString(key)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
-- Use a validated playerId in an authorized server handler:&lt;br /&gt;
setPlayerTattoo(playerId, &amp;quot;lester&amp;quot;)&lt;br /&gt;
setPlayerTattoo(playerId, &amp;quot;none&amp;quot;) -- explicit removal&lt;br /&gt;
resetPlayerTattoo(playerId)       -- restore native defaults instead&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Keys are case-insensitive; getters return lowercase. Unknown keys, extra whitespace and arbitrary texture paths are not accepted. &amp;lt;code&amp;gt;reset&amp;lt;/code&amp;gt; is a bundled chat-command argument, &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; a tattoo catalog key. Use [[resetPlayerTattoo]] in Lua.&lt;br /&gt;
&lt;br /&gt;
After explicit &amp;lt;code&amp;gt;none&amp;lt;/code&amp;gt;, [[getPlayerTattoo]] returns &amp;lt;code&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/code&amp;gt;. After reset, it returns &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;; native defaults may still include tattoos. Both operations preserve identity, armor, skin-color override and statistics.&lt;br /&gt;
&lt;br /&gt;
See [[Player customization]] for the seven functions, aliases, RGB controls, synchronization, persistence and GothicRP commands.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lua Data Types]]&lt;br /&gt;
[[Category:Appearance Functions]]&lt;/div&gt;</summary>
		<author><name>QCherry</name></author>
	</entry>
</feed>