<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://g1r-mp.com/wiki/index.php?action=history&amp;feed=atom&amp;title=SetMonsterIdVisible</id>
	<title>SetMonsterIdVisible - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://g1r-mp.com/wiki/index.php?action=history&amp;feed=atom&amp;title=SetMonsterIdVisible"/>
	<link rel="alternate" type="text/html" href="https://g1r-mp.com/wiki/index.php?title=SetMonsterIdVisible&amp;action=history"/>
	<updated>2026-09-19T06:25:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://g1r-mp.com/wiki/index.php?title=SetMonsterIdVisible&amp;diff=705&amp;oldid=prev</id>
		<title>QCherry: Document Lua APIs available or improved from G1R:MP 0.1.2</title>
		<link rel="alternate" type="text/html" href="https://g1r-mp.com/wiki/index.php?title=SetMonsterIdVisible&amp;diff=705&amp;oldid=prev"/>
		<updated>2026-09-03T18:40:06Z</updated>

		<summary type="html">&lt;p&gt;Document Lua APIs available or improved from G1R:MP 0.1.2&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= setMonsterIdVisible =&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#fff5f5; border:1px solid #d13b3b; border-left:5px solid #d13b3b; color:#111111; padding:0.85rem 1rem; margin:0.75rem 0 1rem;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#111111; font-weight:bold; letter-spacing:0.04em;&amp;quot;&amp;gt;AVAILABLE FROM UPDATE 0.1.2&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#111111; margin-top:0.25rem;&amp;quot;&amp;gt;This function is available in G1R:MP 0.1.2 and later. The contract below includes the compatibility guarantees introduced in that update.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shows or hides the numeric identifier in a resource-owned monster&amp;#039;s nameplate.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setMonsterIdVisible(string monsterId, bool visible)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Required !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;monsterId&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; || yes || The opaque decimal monster identifier returned by &amp;lt;code&amp;gt;spawnMonster&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;getMonsters&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;visible&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bool&amp;lt;/code&amp;gt; || yes || True to show the numeric monster ID or false to hide it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Returns &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; when the visibility change is accepted and replicated; otherwise returns &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
Keep a monster&amp;#039;s display name but hide its technical identifier:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot; line&amp;gt;&lt;br /&gt;
setMonsterName(monsterId, &amp;quot;Cave Guardian&amp;quot;)&lt;br /&gt;
setMonsterIdVisible(monsterId, false)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Available only in server-side resource scripts.&lt;br /&gt;
* Only the resource that created the monster may change this field.&lt;br /&gt;
* The state is exposed as &amp;lt;code&amp;gt;getMonsterData(monsterId).nameplateIdVisible&amp;lt;/code&amp;gt; and replayed during relevance entry and late join.&lt;br /&gt;
* When the value changes, the server emits &amp;lt;code&amp;gt;onMonsterIdVisibilityChange(monsterId, previousVisible, visible, sourceResource)&amp;lt;/code&amp;gt;. Repeating the current value remains a successful no-op and does not emit the event.&lt;br /&gt;
* &amp;lt;code&amp;gt;setMonsterNameplateIdVisible&amp;lt;/code&amp;gt; is a compatibility alias for this function; use &amp;lt;code&amp;gt;setMonsterIdVisible&amp;lt;/code&amp;gt; in new resources.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lua Functions]]&lt;br /&gt;
[[Category:Server Functions]]&lt;br /&gt;
[[Category:World Functions]]&lt;br /&gt;
[[Category:Monster Functions]]&lt;/div&gt;</summary>
		<author><name>QCherry</name></author>
	</entry>
</feed>