GetPlayerSkillNames: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
 
Complete Lua function catalog
 
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* Available only in server-side resource scripts.
* Available only in server-side resource scripts.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Progression Functions]]
[[Category:Progression Functions]]

Latest revision as of 09:53, 15 August 2026

getPlayerSkillNames

Returns the supported progression skill keys known by the server progression system.

Syntax

table getPlayerSkillNames()

Parameters

This function does not accept parameters.

Returns

Returns a 1-indexed array of skill key strings.

Examples

Print every available skill key:

for _, skillName in ipairs(getPlayerSkillNames()) do
    print(skillName)
end

Notes

  • Available only in server-side resource scripts.