GetPlayerWeaponNames: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
 
Complete Lua function catalog
 
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* Use these keys with <code>givePlayerItem</code> and <code>setPlayerWeapon</code>.
* Use these keys with <code>givePlayerItem</code> and <code>setPlayerWeapon</code>.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Inventory Functions]]
[[Category:Inventory Functions]]
[[Category:Equipment Functions]]
[[Category:Equipment Functions]]

Latest revision as of 09:53, 15 August 2026

getPlayerWeaponNames

Returns the stable keys of every melee weapon currently exposed by the server catalog.

Syntax

table getPlayerWeaponNames()

Parameters

This function does not accept parameters.

Returns

Returns an array of weapon key strings.

Examples

List all available melee weapon keys:

for _, weaponKey in ipairs(getPlayerWeaponNames()) do
    outputDebugString(weaponKey)
end

Notes

  • Available only in server-side resource scripts.
  • Use these keys with givePlayerItem and setPlayerWeapon.