OutputChatBox: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
 
Complete Lua function catalog
 
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* Available only in server-side resource scripts.
* Available only in server-side resource scripts.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Chat Functions]]
[[Category:Chat Functions]]
[[Category:Player Functions]]
[[Category:Player Functions]]

Latest revision as of 09:54, 15 August 2026

outputChatBox

Sends a chat message to all players, one player, or a table of player identifiers.

Syntax

bool outputChatBox(string message [, mixed visibleTo = root [, int red = 231 [, int green = 217 [, int blue = 176 [, bool colorCoded = false]]]]])

Parameters

Name Type Required Description
message string yes The message to send.
visibleTo int|table no Broadcast target: root/nil, one player id, or a table of player ids.
red int no Red color channel from 0 to 255.
green int no Green color channel from 0 to 255.
blue int no Blue color channel from 0 to 255.
colorCoded bool no Whether inline color codes should be interpreted.

Returns

Returns true when the message is accepted for delivery; otherwise returns false.

Examples

Send a green message to nearby players:

local recipients = getPlayersInRange(playerId, 25, true)
outputChatBox("[Local] " .. message, recipients, 160, 220, 160, false)

Notes

  • Available only in server-side resource scripts.