Category:Audio Events: Difference between revisions
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Document upcoming 0.1.7 game audio: 11 client APIs, result event, limits and complete dialogue catalog; not a release |
Release 0.1.7 / BUILD199 / Protocol 39: current API availability, setup and improvements |
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Client-side audio result and lifecycle events. [[onClientGameSoundResult]] and [[Game audio]] are | Client-side audio result and lifecycle events. [[onClientGameSoundResult]] and [[Game audio]] are available since update 0.1.7. | ||
[[Category:Client Events]] | [[Category:Client Events]] | ||
[[Category:Lua Events]] | [[Category:Lua Events]] | ||
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== Server TTS events (since 0.1.7) == | |||
Available since 0.1.7. See [[:Category:TTS Events]] and [[Server TTS]]. The client game-audio events above remain separate. | |||
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Latest revision as of 23:48, 10 October 2026
Client-side audio result and lifecycle events. onClientGameSoundResult and Game audio are available since update 0.1.7.
Server TTS events (since 0.1.7)
Available since 0.1.7. See Category:TTS Events and Server TTS. The client game-audio events above remain separate.
Pages in category "Audio Events"
The following 5 pages are in this category, out of 5 total.