GetWeatherRevision: Difference between revisions

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Complete upcoming 0.1.9 documentation: weather, crafting UI, world removal, doors and ladders; preserve release status
Release 0.1.9 / BUILD264 / Protocol42: availability and download setup; preserve experimental limits
 
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== Extended weather from 0.1.9 ==
== Extended weather from 0.1.9 ==
'''Available from 0.1.9 (upcoming; not yet publicly released). Not included in public 0.1.8. Use matching updated clients and server.'''
'''Available from 0.1.9. Use matching updated clients and server.'''


This existing API retains its call shape; the catalog is extended, not restricted to five names. See [[Weather]] and [[Weather catalog]]. Server target/revision and client acknowledgement are not proof of the final rendered image. The new presets still require in-game visual qualification; use compatible clients and test late join, indoor areas and returning to ordinary weather.
This existing API retains its call shape; the catalog is extended, not restricted to five names. See [[Weather]] and [[Weather catalog]]. Server target/revision and client acknowledgement are not proof of the final rendered image. The new presets still require in-game visual qualification; use compatible clients and test late join, indoor areas and returning to ordinary weather.
<!-- weather019:end -->
<!-- weather019:end -->

Latest revision as of 13:27, 20 October 2026

getWeatherRevision

Returns the revision number of the authoritative world environment state.

Syntax

int revision = getWeatherRevision()

Parameters

This function does not accept parameters.

Returns

Returns the current non-negative environment revision as an integer.

Examples

Log the revision used for weather synchronization:

outputDebugString("Weather revision: " .. getWeatherRevision())

Notes

  • Available only in server-side resource scripts.
  • Use this with getPlayerWeatherSync when diagnosing whether a client has acknowledged the latest state.

Extended weather from 0.1.9

Available from 0.1.9. Use matching updated clients and server.

This existing API retains its call shape; the catalog is extended, not restricted to five names. See Weather and Weather catalog. Server target/revision and client acknowledgement are not proof of the final rendered image. The new presets still require in-game visual qualification; use compatible clients and test late join, indoor areas and returning to ordinary weather.