SetPlayerDiscordPresence: Difference between revisions

From Wiki G1R-MP G1 Remake Multiplayer
Jump to navigation Jump to search
Document upcoming 0.1.9 Discord Rich Presence: server Lua functions, callback, opt-in and owner setup; not a release
 
Release 0.1.9 / BUILD264 / Protocol42: availability and download setup; preserve experimental limits
 
Line 1: Line 1:
= setPlayerDiscordPresence =
= setPlayerDiscordPresence =
'''Available from 0.1.9 (upcoming; not yet publicly released). Not included in public 0.1.8. Use matching updated clients and server.'''
'''Available from 0.1.9. Use matching updated clients and server.'''


'''Server-side only.''' Part of [[Discord Rich Presence]]. See [[Discord Presence configuration]] for the optional server-owner resource.
'''Server-side only.''' Part of [[Discord Rich Presence]]. See [[Discord Presence configuration]] for the optional server-owner resource.

Latest revision as of 13:29, 20 October 2026

setPlayerDiscordPresence

Available from 0.1.9. Use matching updated clients and server.

Server-side only. Part of Discord Rich Presence. See Discord Presence configuration for the optional server-owner resource.

Syntax

local ok, reason = setPlayerDiscordPresence(playerId, {details="My Gothic RP", state="Exploring the Colony"})

Parameters and behavior

playerId: a connected game player ID, numeric integer 1..4294967295. Second argument: the complete flat profile table described in profile fields. First configure the calling resource's Application ID. Replaces all previous fields and claims ownership when unowned; another resource's ownership is rejected. An empty table is a basic Playing activity, not clear.

Returns

Boolean success and empty reason, or false and an error string. True means queued on the server, not visible on Discord. Invalid input/ownership leaves the previous profile unchanged.

Examples, lifecycle and safety

See Discord Rich Presence for complete initialization, location/job updates, field removal, timestamps, counts, buttons and callback examples. Player launcher opt-in is off by default and cannot be overridden. No bot or token is needed; no Discord account identity is returned. Do not forward arbitrary client input to this server API.