UnfreezePlayer: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
 
Complete Lua function catalog
 
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* This is the counterpart of <code>freezePlayer</code>.
* This is the counterpart of <code>freezePlayer</code>.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Player Functions]]
[[Category:Player Functions]]
[[Category:Spatial Functions]]
[[Category:Spatial Functions]]

Latest revision as of 09:56, 15 August 2026

unfreezePlayer

Re-enables movement for a player previously frozen by a server resource.

Syntax

bool unfreezePlayer(int playerId)

Parameters

Name Type Required Description
playerId int yes The connected player identifier.

Returns

Returns true when the authoritative unfreeze request is accepted; otherwise returns false.

Examples

Release a frozen player:

unfreezePlayer(playerId)

Notes

  • Available only in server-side resource scripts.
  • This is the counterpart of freezePlayer.