GetWeatherRevision: Difference between revisions
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Automatyczna aktualizacja dokumentacji funkcji |
Complete Lua function catalog |
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* Use this with <code>getPlayerWeatherSync</code> when diagnosing whether a client has acknowledged the latest state. | * Use this with <code>getPlayerWeatherSync</code> when diagnosing whether a client has acknowledged the latest state. | ||
[[Category:Lua Functions]] | |||
[[Category:Server Functions]] | [[Category:Server Functions]] | ||
[[Category:World Functions]] | [[Category:World Functions]] | ||
Latest revision as of 09:53, 15 August 2026
getWeatherRevision
Returns the revision number of the authoritative world environment state.
Syntax
int revision = getWeatherRevision()
Parameters
This function does not accept parameters.
Returns
Returns the current non-negative environment revision as an integer.
Examples
Log the revision used for weather synchronization:
outputDebugString("Weather revision: " .. getWeatherRevision())
Notes
- Available only in server-side resource scripts.
- Use this with
getPlayerWeatherSyncwhen diagnosing whether a client has acknowledged the latest state.