OnWeatherChange: Difference between revisions
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Update Lua event reference |
Release 0.1.9 / BUILD264 / Protocol42: availability and download setup; preserve experimental limits |
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[[Category:Server Events]] | [[Category:Server Events]] | ||
[[Category:World Events]] | [[Category:World Events]] | ||
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== Extended weather from 0.1.9 == | |||
'''Available from 0.1.9. Use matching updated clients and server.''' | |||
This existing API retains its call shape; the catalog is extended, not restricted to five names. See [[Weather]] and [[Weather catalog]]. Server target/revision and client acknowledgement are not proof of the final rendered image. The new presets still require in-game visual qualification; use compatible clients and test late join, indoor areas and returning to ordinary weather. | |||
<!-- weather019:end --> | |||
Latest revision as of 13:28, 20 October 2026
onWeatherChange
Triggered after the server accepts an authoritative weather transition.
Availability
This event is available in server-side scripts.
Callback signature
onWeatherChange(previousWeather, currentWeather, transitionMs, sourceResource)
Parameters
| Name | Type | Description |
|---|---|---|
previousWeather |
string |
The previous normalized weather key. |
currentWeather |
string |
The new normalized weather key. |
transitionMs |
int |
Transition duration in milliseconds. |
sourceResource |
string |
The resource that requested the change. |
Examples
Handle the event:
addEventHandler("onWeatherChange", root, function(previousWeather, currentWeather, transitionMs, sourceResource)
outputDebugString("Weather: " .. previousWeather .. " -> " .. currentWeather)
end)
Notes
- Late joiners receive the current authoritative weather from the server snapshot.
Extended weather from 0.1.9
Available from 0.1.9. Use matching updated clients and server.
This existing API retains its call shape; the catalog is extended, not restricted to five names. See Weather and Weather catalog. Server target/revision and client acknowledgement are not proof of the final rendered image. The new presets still require in-game visual qualification; use compatible clients and test late join, indoor areas and returning to ordinary weather.