GetDistanceBetweenPlayers: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
 
Complete Lua function catalog
 
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* Available only in server-side resource scripts.
* Available only in server-side resource scripts.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Player Functions]]
[[Category:Player Functions]]

Latest revision as of 09:52, 15 August 2026

getDistanceBetweenPlayers

Calculates the latest known 3D distance between two players.

Syntax

number getDistanceBetweenPlayers(int firstPlayerId, int secondPlayerId)

Parameters

Name Type Required Description
firstPlayerId int yes The first connected player.
secondPlayerId int yes The second connected player.

Returns

Returns the distance in metres, or false when either position is unavailable.

Examples

Send a message when two players are nearby:

local distance = getDistanceBetweenPlayers(playerId, otherPlayerId)
if distance and distance <= 10 then
    outputChatBox("The other player is nearby", playerId)
end

Notes

  • Available only in server-side resource scripts.