GetPlayerProgression: Difference between revisions
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Automatyczna aktualizacja dokumentacji funkcji |
Automatyczna aktualizacja dokumentacji funkcji |
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| Line 23: | Line 23: | ||
local progression = getPlayerProgression(playerId) | local progression = getPlayerProgression(playerId) | ||
if progression then | if progression then | ||
print("Level:", progression.level) | print("Level:", progression.stats.level) | ||
print("Guild:", progression.guild) | print("Guild:", progression.guild) | ||
end | end | ||
Latest revision as of 12:53, 4 August 2026
getPlayerProgression
Returns a snapshot of all authoritative progression data stored for a player.
Syntax
table getPlayerProgression(int playerId)
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
playerId |
int |
yes | The connected player to inspect. |
Returns
Returns a progression table containing stats, skills and guild data, or false for an invalid player.
Examples
Inspect the full progression snapshot:
local progression = getPlayerProgression(playerId)
if progression then
print("Level:", progression.stats.level)
print("Guild:", progression.guild)
end
Notes
- Available only in server-side resource scripts.