GetPlayerSkill: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
 
Complete Lua function catalog
 
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* Available only in server-side resource scripts.
* Available only in server-side resource scripts.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Progression Functions]]
[[Category:Progression Functions]]
[[Category:Player Functions]]
[[Category:Player Functions]]

Latest revision as of 09:53, 15 August 2026

getPlayerSkill

Checks an authoritative boolean player skill.

Syntax

bool getPlayerSkill(int playerId, string skillName)

Parameters

Name Type Required Description
playerId int yes The connected player to inspect.
skillName string yes A supported skill key.

Returns

Returns the skill state, or false when the player/key is invalid.

Examples

Check whether a player knows acrobatics:

if getPlayerSkill(playerId, "acrobatics") then
    outputChatBox("Acrobatics is enabled", playerId)
end

Notes

  • Available only in server-side resource scripts.