GetPlayersWithinRange: Difference between revisions
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Automatyczna aktualizacja dokumentacji funkcji |
Complete Lua function catalog |
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| Line 36: | Line 36: | ||
* Available only in server-side resource scripts. | * Available only in server-side resource scripts. | ||
[[Category:Lua Functions]] | |||
[[Category:Server Functions]] | [[Category:Server Functions]] | ||
[[Category:Player Functions]] | [[Category:Player Functions]] | ||
Latest revision as of 09:53, 15 August 2026
getPlayersWithinRange
Finds connected players around a world-space point.
Syntax
table getPlayersWithinRange(number x, number y, number z, number radiusMeters)
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
x |
number |
yes | Centre X coordinate in metres. |
y |
number |
yes | Centre Y coordinate in metres. |
z |
number |
yes | Centre Z coordinate in metres. |
radiusMeters |
number |
yes | Search radius in metres. |
Returns
Returns a 1-indexed array of player identifiers within the radius.
Examples
Find players near a scripted location:
local nearby = getPlayersWithinRange(120.0, -45.0, 8.0, 15.0)
for _, playerId in ipairs(nearby) do
outputChatBox("You entered the camp", playerId)
end
Notes
- Available only in server-side resource scripts.