GivePlayerExperience: Difference between revisions
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Automatyczna aktualizacja dokumentacji funkcji |
Complete Lua function catalog |
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| Line 30: | Line 30: | ||
* This is a convenience wrapper around <code>addPlayerStat</code> for <code>experience</code>. | * This is a convenience wrapper around <code>addPlayerStat</code> for <code>experience</code>. | ||
[[Category:Lua Functions]] | |||
[[Category:Server Functions]] | [[Category:Server Functions]] | ||
[[Category:Progression Functions]] | [[Category:Progression Functions]] | ||
[[Category:Player Functions]] | [[Category:Player Functions]] | ||
Latest revision as of 09:53, 15 August 2026
givePlayerExperience
Adds an amount to a player's authoritative experience.
Syntax
bool givePlayerExperience(int playerId, number amount)
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
playerId |
int |
yes | The connected player to update. |
amount |
number |
yes | The amount of experience to add. |
Returns
Returns true when the updated value is accepted; otherwise returns false.
Examples
Award experience to a player:
givePlayerExperience(playerId, 100)
Notes
- Available only in server-side resource scripts.
- This is a convenience wrapper around
addPlayerStatforexperience.