IsPlayerSpellGranted: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
 
Complete Lua function catalog
 
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* Available only in server-side resource scripts.
* Available only in server-side resource scripts.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Magic Functions]]
[[Category:Magic Functions]]
[[Category:Player Functions]]
[[Category:Player Functions]]

Latest revision as of 09:54, 15 August 2026

isPlayerSpellGranted

Checks whether a player has an authoritative spell grant.

Syntax

bool isPlayerSpellGranted(int playerId, int|string spell)

Parameters

Name Type Required Description
playerId int yes The connected player to inspect.
spell string yes A spell id or stable key.

Returns

Returns true if the spell is granted; otherwise returns false.

Examples

Check for Fire Arrow before granting it:

if not isPlayerSpellGranted(playerId, SPELL.FIRE_ARROW) then
    grantPlayerSpell(playerId, SPELL.FIRE_ARROW)
end

Notes

  • Available only in server-side resource scripts.