GetPlayerRangedWeaponNames: Difference between revisions

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* Use returned keys with authoritative inventory and equipment functions.
* Use returned keys with authoritative inventory and equipment functions.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Inventory Functions]]
[[Category:Inventory Functions]]
[[Category:Equipment Functions]]
[[Category:Equipment Functions]]

Latest revision as of 09:53, 15 August 2026

getPlayerRangedWeaponNames

Returns every stable ranged-weapon key exposed by the authoritative item catalog.

Syntax

table getPlayerRangedWeaponNames()

Parameters

This function does not accept parameters.

Returns

Returns a one-based array of ranged-weapon key strings.

Examples

List ranged weapons available to resources:

for _, weaponKey in ipairs(getPlayerRangedWeaponNames()) do
    outputDebugString(weaponKey)
end

Notes

  • Available only in server-side resource scripts.
  • Use returned keys with authoritative inventory and equipment functions.