GetPlayerGuild: Difference between revisions
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Automatyczna aktualizacja dokumentacji funkcji |
Complete Lua function catalog |
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| Line 30: | Line 30: | ||
* Available only in server-side resource scripts. | * Available only in server-side resource scripts. | ||
[[Category:Lua Functions]] | |||
[[Category:Server Functions]] | [[Category:Server Functions]] | ||
[[Category:Progression Functions]] | [[Category:Progression Functions]] | ||
[[Category:Player Functions]] | [[Category:Player Functions]] | ||
Latest revision as of 09:52, 15 August 2026
getPlayerGuild
Returns a player's authoritative guild key.
Syntax
string getPlayerGuild(int playerId)
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
playerId |
int |
yes | The connected player to inspect. |
Returns
Returns the guild key, or false if the player is invalid.
Examples
Display a player's guild:
local guild = getPlayerGuild(playerId)
if guild then
outputChatBox("Guild: " .. guild, playerId)
end
Notes
- Available only in server-side resource scripts.