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Document upcoming 0.1.7: optional server TTS, 33 functions, 4 events, English voice/setup guides and NPC meleeSkillTier; not a release
Release 0.1.7 / BUILD199 / Protocol 39: current API availability, setup and improvements
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'''Current public release: G1R:MP 0.1.6 / BUILD174 / Protocol 38.''' Windows client and Windows/Linux dedicated server downloads are available on the [https://g1r-mp.com/download/ Download page]. Update both the client and server. See [[Update 0.1.6]] for scripting additions and migration notes. Protocol 37 and older clients/servers are not compatible with this release.
'''Current public release: G1R:MP 0.1.7 / BUILD199 / Protocol 39.''' Windows client and Windows/Linux dedicated server downloads are available on the [https://g1r-mp.com/download/ Download page]. Update both the client and server. See [[Update 0.1.7]] for scripting additions and migration notes. Protocol 38 and older clients/servers are not compatible with this release.
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'''Coming in [[Update 0.1.7|0.1.7]] — not released yet.''' [[Game audio|Built-in game audio]]: 11 client functions and a result event. [[Server TTS|Optional server TTS]]: 33 server functions and 4 events, reusable recordings and remote 3D/NPC speech. English guides: [[TTS configuration|Windows/Linux setup]] and [[TTS voices|own/downloaded voice samples and presets]]. Also: expanded NPC melee tiers and presentation/performance improvements. Public 0.1.6 remains the current release.
'''New in [[Update 0.1.7|0.1.7]].''' [[Game audio|Built-in game audio]]: 11 client functions and a result event. [[Server TTS|Optional server TTS]]: 33 server functions and 4 events, reusable recordings and remote 3D/NPC speech. English guides: [[TTS configuration|Windows/Linux setup]] and [[TTS voices|own/downloaded voice samples and presets]]. Also: NPC crowd optimizations, melee skill tiers, remote acrobatics, climbing/ladder transitions, torch synchronization, identity accessory and gate-streaming fixes.
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'''New in [[Update 0.1.6|0.1.6]].''' Four new server-side functions: [[Area notifications|custom area notifications]] and [[Mounts|player-owned rideable scavengers]]. Also includes mounted nameplate/recovery fixes, smoother ordinary doors and pickup performance/animation improvements. See the guides for remaining in-game validation.
'''Also included (since [[Update 0.1.6|0.1.6]]).''' Four new server-side functions: [[Area notifications|custom area notifications]] and [[Mounts|player-owned rideable scavengers]]. Also includes mounted nameplate/recovery fixes, smoother ordinary doors and pickup performance/animation improvements. See the guides for remaining in-game validation.
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<li>[[NPC and monster navigation collision|NPC and monster navigation collision]]</li>
<li>[[NPC and monster navigation collision|NPC and monster navigation collision]]</li>
<li>[[Client audio|Client audio and synchronized 3D playback]]</li>
<li>[[Client audio|Client audio and synchronized 3D playback]]</li>
<li>[[Game audio|Built-in game audio (upcoming 0.1.7)]]</li>
<li>[[Game audio|Built-in game audio (since 0.1.7)]]</li>
<li>[[Game dialogue catalog|Complete dialogue catalog (upcoming 0.1.7)]]</li>
<li>[[Game dialogue catalog|Complete dialogue catalog (since 0.1.7)]]</li>
<li>[[Server TTS|Server TTS (upcoming 0.1.7)]] — [[TTS configuration|setup]] · [[TTS voices|voice samples and presets]]</li>
<li>[[Server TTS|Server TTS (since 0.1.7)]] — [[TTS configuration|setup]] · [[TTS voices|voice samples and presets]]</li>
<li>[[Scripted camera|Scripted camera and moving login backgrounds]]</li>
<li>[[Scripted camera|Scripted camera and moving login backgrounds]]</li>
<li>[[Map editor|Map editor: controls, save and reopen (0.1.4)]]</li>
<li>[[Map editor|Map editor: controls, save and reopen (0.1.4)]]</li>
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<div style="font-size:1.2rem; font-weight:bold; margin-bottom:0.4rem;">Documentation status</div>
<div style="font-size:1.2rem; font-weight:bold; margin-bottom:0.4rem;">Documentation status</div>
<div style="line-height:1.6;">Browse functions and events by topic above. Each API page identifies its version and execution side. See [[Update 0.1.6]] for the current release and [[Update 0.1.5]] for the previous release. APIs marked [[:Category:Experimental Lua API|experimental]] may change. Historical release notices remain on their dedicated reference pages.</div>
<div style="line-height:1.6;">Browse functions and events by topic above. Each API page identifies its version and execution side. See [[Update 0.1.7]] for the current release and [[Update 0.1.6]] for the previous release. APIs marked [[:Category:Experimental Lua API|experimental]] may change. Historical release notices remain on their dedicated reference pages.</div>
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[[Category:Lua API]]
[[Category:Lua API]]

Revision as of 23:51, 10 October 2026


Gothic 1 Remake Multiplayer
G1R:MP Scripting Wiki
Build multiplayer resources and gamemodes with Lua 5.1. This wiki documents the server, client, networking, gameplay, database, and RmlUi APIs exposed by G1R:MP.
Lua 5.1 • server and client resources • authoritative gameplay • RmlUi

Current public release: G1R:MP 0.1.7 / BUILD199 / Protocol 39. Windows client and Windows/Linux dedicated server downloads are available on the Download page. Update both the client and server. See Update 0.1.7 for scripting additions and migration notes. Protocol 38 and older clients/servers are not compatible with this release.

New in 0.1.7. Built-in game audio: 11 client functions and a result event. Optional server TTS: 33 server functions and 4 events, reusable recordings and remote 3D/NPC speech. English guides: Windows/Linux setup and own/downloaded voice samples and presets. Also: NPC crowd optimizations, melee skill tiers, remote acrobatics, climbing/ladder transitions, torch synchronization, identity accessory and gate-streaming fixes.

Also included (since 0.1.6). Four new server-side functions: custom area notifications and player-owned rideable scavengers. Also includes mounted nameplate/recovery fixes, smoother ordinary doors and pickup performance/animation improvements. See the guides for remaining in-game validation.

Also included (since 0.1.5). NPC combat and scripting, walk/run pursuit, identity, skin colour, tattoos, player weapon modes and events. Also includes crouch synchronization, melee presentation and knockdown recovery improvements.

Also included (since 0.1.4). See MySQL connection recovery, Weapon control, Mouse capture, UpdateCameraPose, Map editor, World objects and 118 player animations for released tools and scripting APIs. Also see WebP images, os.time and remote event security.

Start here
Find the right entry point for your first resource.

Your first server script

The following example welcomes a joining player and places them at an authoritative spawn point:

addEventHandler("onPlayerJoin", root, function(playerId)
    setPlayerName(playerId, "Newcomer")
    spawnPlayer(playerId, 12.0, 24.0, 2.0, 90)
    outputChatBox("Welcome to G1R:MP!", playerId, 225, 195, 110)
end)

See onPlayerJoin, addEventHandler, setPlayerName, spawnPlayer, and outputChatBox for parameter details and additional examples.

Documentation status
Browse functions and events by topic above. Each API page identifies its version and execution side. See Update 0.1.7 for the current release and Update 0.1.6 for the previous release. APIs marked experimental may change. Historical release notices remain on their dedicated reference pages.