GetDiscordApplicationId: Difference between revisions

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Document upcoming 0.1.9 Discord Rich Presence: server Lua functions, callback, opt-in and owner setup; not a release
 
Release 0.1.9 / BUILD264 / Protocol42: availability and download setup; preserve experimental limits
 
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= getDiscordApplicationId =
= getDiscordApplicationId =
'''Available from 0.1.9 (upcoming; not yet publicly released). Not included in public 0.1.8. Use matching updated clients and server.'''
'''Available from 0.1.9. Use matching updated clients and server.'''


'''Server-side only.''' Part of [[Discord Rich Presence]]. See [[Discord Presence configuration]] for the optional server-owner resource.
'''Server-side only.''' Part of [[Discord Rich Presence]]. See [[Discord Presence configuration]] for the optional server-owner resource.

Latest revision as of 13:27, 20 October 2026

getDiscordApplicationId

Available from 0.1.9. Use matching updated clients and server.

Server-side only. Part of Discord Rich Presence. See Discord Presence configuration for the optional server-owner resource.

Syntax

local applicationId = getDiscordApplicationId()

Parameters and behavior

No arguments. Reads only the calling resource's configured application ID, not another resource's setting or a player's Discord identity.

Returns

String; empty before successful configuration. No side effects.

Examples, lifecycle and safety

See Discord Rich Presence for complete initialization, location/job updates, field removal, timestamps, counts, buttons and callback examples. Player launcher opt-in is off by default and cannot be overridden. No bot or token is needed; no Discord account identity is returned. Do not forward arbitrary client input to this server API.