World door prefab catalog: Difference between revisions

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Document upcoming 0.1.9 custom native keys, shared doors, server Lua callbacks and persistence; not a release
 
Release 0.1.9 / BUILD264 / Protocol42: availability and download setup; preserve experimental limits
 
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'''Available from 0.1.9 (upcoming; not yet publicly released). Not included in public 0.1.8. Use matching updated server and clients.'''
'''Available from 0.1.9. Use matching updated server and clients.'''


7 approved door aliases for [[setWorldDoors]]. Query [[getWorldDoorPrefabs]] for the running server. Each uses original native scale and collision; this is not the static mesh catalog. Not every alias has individual in-game visual qualification.
7 approved door aliases for [[setWorldDoors]]. Query [[getWorldDoorPrefabs]] for the running server. Each uses original native scale and collision; this is not the static mesh catalog. Not every alias has individual in-game visual qualification.

Latest revision as of 13:30, 20 October 2026

Available from 0.1.9. Use matching updated server and clients.

7 approved door aliases for setWorldDoors. Query getWorldDoorPrefabs for the running server. Each uses original native scale and collision; this is not the static mesh catalog. Not every alias has individual in-game visual qualification.

  • io_oc_room_door
  • io_mf_room_door
  • io_nc_mages_door
  • io_merchant_door
  • io_prison_door
  • io_prison_door_02
  • io_xt_door