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Update documentation Tag: Reverted |
Dokumentacja zaktualizowana przez Codex/Pywikibot Tag: Reverted |
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<div>[[:Category:Magic Functions|Magic]]</div> | <div>[[:Category:Magic Functions|Magic]]</div> | ||
<div>[[:Category:Life State Functions|Health and life state]]</div> | <div>[[:Category:Life State Functions|Health and life state]]</div> | ||
<div>[[:Category:World Functions|World time and weather]]</div> | |||
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<div style="flex:1 1 22rem; border-top:3px solid #6f8461; background:#f5f2e9; padding:1rem 1.15rem;"> | <div style="flex:1 1 22rem; border-top:3px solid #6f8461; background:#f5f2e9; padding:1rem 1.15rem;"> | ||
<div style="font-size:1.2rem; font-weight:bold; margin-bottom:0.4rem;">Documentation status</div> | <div style="font-size:1.2rem; font-weight:bold; margin-bottom:0.4rem;">Documentation status</div> | ||
<div style="line-height:1.6;">The reference currently contains ''' | <div style="line-height:1.6;">The reference currently contains '''134 documented Lua functions'''. APIs marked [[:Category:Experimental Lua API|experimental]] have validated contracts but may still change while the multiplayer runtime is under active development.</div> | ||
</div> | </div> | ||
</div> | </div> | ||
[[Category:Lua API]] | [[Category:Lua API]] | ||
Revision as of 09:15, 8 August 2026
Gothic 1 Remake Multiplayer
G1R:MP Scripting Wiki
Build multiplayer resources and gamemodes with Lua 5.1. This wiki documents the server, client, networking, gameplay, database, and RmlUi APIs exposed by G1R:MP.
Lua 5.1 • server and client resources • authoritative gameplay • RmlUi
Start here
Find the right entry point for your first resource.
Reference by execution side
Check where a function is available before using it.
Gameplay
Scripting systems
Your first server script
The following example welcomes a joining player and places them at an authoritative spawn point:
addEventHandler("onPlayerJoin", root, function(playerId)
setPlayerName(playerId, "Newcomer")
spawnPlayer(playerId, 12.0, 24.0, 2.0, 90)
outputChatBox("Welcome to G1R:MP!", playerId, 225, 195, 110)
end)
See addEventHandler, setPlayerName, spawnPlayer, and outputChatBox for parameter details and additional examples.
Documentation status
The reference currently contains 134 documented Lua functions. APIs marked experimental have validated contracts but may still change while the multiplayer runtime is under active development.