GetPlayerProgression: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
Complete Lua function catalog
 
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* Available only in server-side resource scripts.
* Available only in server-side resource scripts.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:Progression Functions]]
[[Category:Progression Functions]]
[[Category:Player Functions]]
[[Category:Player Functions]]

Latest revision as of 09:53, 15 August 2026

getPlayerProgression

Returns a snapshot of all authoritative progression data stored for a player.

Syntax

table getPlayerProgression(int playerId)

Parameters

Name Type Required Description
playerId int yes The connected player to inspect.

Returns

Returns a progression table containing stats, skills and guild data, or false for an invalid player.

Examples

Inspect the full progression snapshot:

local progression = getPlayerProgression(playerId)
if progression then
    print("Level:", progression.stats.level)
    print("Guild:", progression.guild)
end

Notes

  • Available only in server-side resource scripts.