GetPlayerIdentityNames: Difference between revisions
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Document Protocol 23 voice and player presentation APIs |
Document 0.1a Lua API, identities, moderation and synchronized spells |
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| Line 1: | Line 1: | ||
= getPlayerIdentityNames = | = getPlayerIdentityNames = | ||
Returns every complete armor-free character identity supported by the server. | Returns every complete armor-free character identity supported by the server. | ||
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== Notes == | == Notes == | ||
* Available only in server-side resource scripts. | * Available only in server-side resource scripts. | ||
* This is the | * This is the supported catalog for complete character appearance selection in G1R:MP 0.1. | ||
* Each identity combines the matching GTO face profile with validated face materials and hair geometry | * Each identity combines the matching GTO face profile with validated face materials and hair geometry; selecting it does not equip armor. | ||
* | * Gothic Remake character models and variants are authored together with particular armor sets. Armor compatibility therefore varies by identity, and some identity/armor combinations do not exist or do not render correctly. | ||
* Test every identity and armor combination used by a resource. | |||
* See [[Player identity catalog]] for the complete list. | * See [[Player identity catalog]] for the complete list. | ||
Revision as of 11:36, 27 August 2026
getPlayerIdentityNames
Returns every complete armor-free character identity supported by the server.
Syntax
table getPlayerIdentityNames()
Parameters
This function does not accept parameters.
Returns
Returns a one-based array of stable identity keys. The first entry is default.
Examples
List all complete character identities:
for _, identityKey in ipairs(getPlayerIdentityNames()) do
outputDebugString(identityKey)
end
Notes
- Available only in server-side resource scripts.
- This is the supported catalog for complete character appearance selection in G1R:MP 0.1.
- Each identity combines the matching GTO face profile with validated face materials and hair geometry; selecting it does not equip armor.
- Gothic Remake character models and variants are authored together with particular armor sets. Armor compatibility therefore varies by identity, and some identity/armor combinations do not exist or do not render correctly.
- Test every identity and armor combination used by a resource.
- See Player identity catalog for the complete list.