HasPlayerItem

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Revision as of 09:54, 15 August 2026 by QCherry (talk | contribs) (Complete Lua function catalog)
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hasPlayerItem

Checks whether a player owns at least one copy of a known inventory item.

Syntax

bool hasPlayerItem(int playerId, string itemKey)

Parameters

Name Type Required Description
playerId int yes The connected player identifier.
itemKey string yes A rune, armor, or melee weapon key from the server catalog.

Returns

Returns true when the authoritative quantity is greater than zero; otherwise returns false.

Examples

Equip a sword only when it is present in the inventory:

if hasPlayerItem(playerId, "1h_sword_01") then
    setPlayerWeapon(playerId, "1h_sword_01")
end

Notes

  • Available only in server-side resource scripts.