ResetCamera

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resetCamera

Returns a player's camera to its normal local gameplay target.

Syntax

bool resetCamera(int playerId)

Parameters

Name Type Required Description
playerId int yes The connected player identifier.

Returns

Returns true when the reset request is accepted and queued; otherwise returns false.

Examples

End a scripted spectator view:

resetCamera(playerId)

Notes

  • Available only in server-side resource scripts.
  • Experimental counterpart of setCameraTarget.