ResetCamera
resetCamera
Returns a player's camera to its normal local gameplay target.
Syntax
bool resetCamera(int playerId)
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
playerId |
int |
yes | The connected player identifier. |
Returns
Returns true when the reset request is accepted and queued; otherwise returns false.
Examples
End a scripted spectator view:
resetCamera(playerId)
Notes
- Available only in server-side resource scripts.
- Experimental counterpart of
setCameraTarget.