GetPlayerAmmunitionNames

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Revision as of 09:52, 15 August 2026 by QCherry (talk | contribs) (Complete Lua function catalog)
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getPlayerAmmunitionNames

Returns every stable ammunition key exposed by the authoritative item catalog.

Syntax

table getPlayerAmmunitionNames()

Parameters

This function does not accept parameters.

Returns

Returns a one-based array of ammunition key strings.

Examples

List available ammunition keys:

for _, ammunitionKey in ipairs(getPlayerAmmunitionNames()) do
    outputDebugString(ammunitionKey)
end

Notes

  • Available only in server-side resource scripts.
  • Use returned keys with authoritative inventory functions such as givePlayerItem.