IsPlayerNameplateVisible

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Revision as of 03:08, 9 September 2026 by QCherry (talk | contribs) (Document universal per-observer nameplates and test resource available from update 0.1.3)
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isPlayerNameplateVisible

Reads the global overhead nameplate visibility policy, before per-observer overrides.

Syntax

bool isPlayerNameplateVisible(int playerId)

Parameters

Name Type Required Description
playerId int yes The connected player identifier.

Returns

Returns the global visibility boolean, or false for an invalid player. This does not report rendered pixels, distance or per-observer overrides.

Examples

Check label visibility:

if not isPlayerNameplateVisible(playerId) then
    outputDebugString("Nameplate hidden")
end

Notes