ResetPlayerNameplateText
resetPlayerNameplateText
Restores the default player name in a player's overhead nameplate.
Syntax
bool resetPlayerNameplateText(int playerId)
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
playerId |
int |
yes | The connected player identifier. |
Returns
Returns true when the state was reset; otherwise returns false.
Examples
Remove a temporary roleplay label:
resetPlayerNameplateText(playerId)
Notes
- Available only in server-side resource scripts.