OnClientWorldObjectsReset

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onClientWorldObjectsReset

Since 0.1.4 (in development; not included in public 0.1.3).

Client Events.

function()

Client event with no arguments, delivered to affected owners on world/session reset. Invalidate cached instance and pending-request state, then reconstruct deliberately. See the supplied map_scene loader.

See World objects for parameters, examples, failure handling and limits.