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Revision as of 20:54, 21 September 2026 by QCherry (talk | contribs) (0.1.4 BUILD134: Reflex and DLSS disabled by default, including existing installations)
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Gothic 1 Remake Multiplayer
G1R:MP Scripting Wiki
Build multiplayer resources and gamemodes with Lua 5.1. This wiki documents the server, client, networking, gameplay, database, and RmlUi APIs exposed by G1R:MP.
Lua 5.1 • server and client resources • authoritative gameplay • RmlUi

Current public release: G1R:MP 0.1.4 / BUILD134 / Protocol 36. Windows client and Windows/Linux dedicated server downloads are available on the Download page. Update both the client and server. See Update 0.1.4 for scripting additions and migration notes. Protocol 35 clients and servers are not compatible with this release.

New in 0.1.4. See MySQL connection recovery, Weapon control, Mouse capture, UpdateCameraPose, Map editor, World objects and 118 player animations for released tools and scripting APIs. Also see WebP images, os.time and remote event security.

Your first server script

The following example welcomes a joining player and places them at an authoritative spawn point:

addEventHandler("onPlayerJoin", root, function(playerId)
    setPlayerName(playerId, "Newcomer")
    spawnPlayer(playerId, 12.0, 24.0, 2.0, 90)
    outputChatBox("Welcome to G1R:MP!", playerId, 225, 195, 110)
end)

See onPlayerJoin, addEventHandler, setPlayerName, spawnPlayer, and outputChatBox for parameter details and additional examples.

Documentation status
Browse functions and events by topic above. Each API page identifies its version and execution side. See Update 0.1.4 for the current release and Update 0.1.3 for the previous release. APIs marked experimental may change. Historical release notices remain on their dedicated reference pages.