ExportTtsPresets

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Revision as of 22:48, 8 October 2026 by QCherry (talk | contribs) (Document upcoming 0.1.7: optional server TTS, 33 functions, 4 events, English voice/setup guides and NPC meleeSkillTier; not a release)
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exportTtsPresets

PLANNED FOR UPDATE 0.1.7
This function is planned for G1R:MP 0.1.7. It is not included in the public 0.1.6 release.

Exports both voices and presets as data for resource-private persistence.

Syntax

table|false exportTtsPresets()

Parameters

This function does not accept parameters.

Returns

A table {schema=1, voices=..., presets=...}, or false, reason.

Examples

local data, why = exportTtsPresets()
if data then writeResourceData("tts_profiles", toJSON(data))
else outputDebugString(tostring(why)) end

Notes

  • Server-side only. Coming in 0.1.7 — not released yet; not included in public 0.1.6.
  • See Server TTS, TTS configuration and TTS voices for installation, options, ownership, cache and examples.
  • Invalid requests return false, reason. Profiles, jobs and playback handles belong to the calling resource; do not use handles from another resource or a previous resource lifetime.
  • Includes configuration, not sample audio, generated recordings, worker secrets or executable models.