SetTtsDistance

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Revision as of 22:48, 8 October 2026 by QCherry (talk | contribs) (Document upcoming 0.1.7: optional server TTS, 33 functions, 4 events, English voice/setup guides and NPC meleeSkillTier; not a release)
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setTtsDistance

PLANNED FOR UPDATE 0.1.7
This function is planned for G1R:MP 0.1.7. It is not included in the public 0.1.6 release.

Changes attenuation distances; this does not alter sample generation.

Syntax

bool setTtsDistance(number playback, number minimumMetres, number maximumMetres)

Parameters

Name Type Required Description
playback number yes Active playback/preload ID owned by this resource; not a job or ordinary sound handle.
minimumMetres number yes Finite value >= 0.1.
maximumMetres number yes Finite value >= minimumMetres and <= 1000.

Returns

true when accepted, or false, reason.

Notes

  • Server-side only. Coming in 0.1.7 — not released yet; not included in public 0.1.6.
  • See Server TTS, TTS configuration and TTS voices for installation, options, ownership, cache and examples.
  • Invalid requests return false, reason. Profiles, jobs and playback handles belong to the calling resource; do not use handles from another resource or a previous resource lifetime.
  • No onTtsPlaybackStateChange event is promised for every control call. Query getTtsPlaybackState when appropriate. Distances affect spatial audio, not the voice/model configuration.