OnPlayerDowned

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onPlayerDowned

Triggered after a player enters the authoritative downed state.

Availability

This event is available in server-side scripts.

Callback signature

onPlayerDowned(playerId, sourcePlayerId, reviveAtServerTimeMs, reviveHealth, reason)

Parameters

Name Type Description
playerId int The downed player ID.
sourcePlayerId int The player responsible for the state, if any.
reviveAtServerTimeMs int Scheduled server-time revival timestamp, or zero.
reviveHealth number Health to restore on scheduled revival.
reason string The downed-state reason.

Examples

Handle the event:

addEventHandler("onPlayerDowned", root, function(playerId, sourcePlayerId, reviveAtServerTimeMs, reviveHealth, reason)
    outputChatBox("You are downed.", playerId, 220, 90, 90)
end)