OnPlayerRangedProjectileDestroy
onPlayerRangedProjectileDestroy
Triggered when an authoritative arrow or bolt projectile is removed.
Availability
This event is available in server-side scripts.
Callback signature
onPlayerRangedProjectileDestroy(ownerPlayerId, projectileId, reason)
Parameters
| Name | Type | Description |
|---|---|---|
ownerPlayerId |
int |
The shooting player ID. |
projectileId |
int |
The removed projectile ID. |
reason |
int |
The protocol cleanup reason code. |
Examples
Handle the event:
addEventHandler("onPlayerRangedProjectileDestroy", root, function(ownerPlayerId, projectileId, reason)
outputDebugString("Ranged projectile " .. projectileId .. " removed")
end)