Main Page
Gothic 1 Remake Multiplayer
G1R:MP Scripting Wiki
Build multiplayer resources and gamemodes with Lua 5.1. This wiki documents the server, client, networking, gameplay, database, and RmlUi APIs exposed by G1R:MP.
Lua 5.1 • server and client resources • authoritative gameplay • RmlUi
Start here
Find the right entry point for your first resource.
Reference by execution side
Check where a function is available before using it.
Gameplay
Scripting systems
Your first server script
The following example welcomes a joining player and places them at an authoritative spawn point:
addEventHandler("onPlayerJoin", root, function(playerId)
setPlayerName(playerId, "Newcomer")
spawnPlayer(playerId, 12.0, 24.0, 2.0, 90)
outputChatBox("Welcome to G1R:MP!", playerId, 225, 195, 110)
end)
See onPlayerJoin, addEventHandler, setPlayerName, spawnPlayer, and outputChatBox for parameter details and additional examples.
Documentation status
The reference currently contains 163 documented Lua functions and 62 public events. APIs marked experimental have validated contracts but may still change while the multiplayer runtime is under active development.