GetPlayerVoiceRange

From Wiki G1R-MP G1 Remake Multiplayer
Revision as of 06:12, 24 August 2026 by QCherry (talk | contribs) (Document Protocol 23 voice and player presentation APIs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

getPlayerVoiceRange

Returns the player's effective proximity voice range.

Syntax

number|false getPlayerVoiceRange(int playerId)

Parameters

Name Type Required Description
playerId int yes The connected player identifier.

Returns

Returns the configured range in metres, or false for an invalid player.

Examples

Read the effective range:

local range = getPlayerVoiceRange(playerId)
if range then
    outputDebugString(range .. " m")
end

Notes

  • Available only in server-side resource scripts.