GetPlayerVoiceRangePreset

From Wiki G1R-MP G1 Remake Multiplayer
Revision as of 06:12, 24 August 2026 by QCherry (talk | contribs) (Document Protocol 23 voice and player presentation APIs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

getPlayerVoiceRangePreset

Returns the player's authoritative proximity-range preset.

Syntax

string|false getPlayerVoiceRangePreset(int playerId)

Parameters

Name Type Required Description
playerId int yes The connected player identifier.

Returns

Returns whisper, normal, shout, or custom; returns false for an invalid player.

Examples

Read the range preset:

local preset = getPlayerVoiceRangePreset(playerId)
if preset then
    outputDebugString(preset)
end

Notes

  • Available only in server-side resource scripts.
  • Preset distances are configured by the server rather than hard-coded in resources.