IsPlayerTalking
isPlayerTalking
Checks whether the server currently considers a player to be transmitting voice.
Syntax
bool isPlayerTalking(int playerId)
Parameters
| Name | Type | Required | Description |
|---|---|---|---|
playerId |
int |
yes | The connected player identifier. |
Returns
Returns true while validated voice activity is active; otherwise returns false.
Examples
Check current voice activity:
if isPlayerTalking(playerId) then
outputDebugString(getPlayerName(playerId) .. " is talking")
end
Notes
- Available only in server-side resource scripts.
- For edge-triggered logic prefer
onPlayerStartTalkingandonPlayerStopTalking.