GetMinuteDuration: Difference between revisions

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Automatyczna aktualizacja dokumentacji funkcji
 
Complete Lua function catalog
 
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* Available only in server-side resource scripts.
* Available only in server-side resource scripts.


[[Category:Lua Functions]]
[[Category:Server Functions]]
[[Category:Server Functions]]
[[Category:World Functions]]
[[Category:World Functions]]

Latest revision as of 09:52, 15 August 2026

getMinuteDuration

Returns how many real milliseconds one in-game minute currently takes.

Syntax

int durationMs = getMinuteDuration()

Parameters

This function does not accept parameters.

Returns

Returns the current duration in milliseconds. A value of 0 means that the world clock is paused.

Examples

Print the current clock rate:

local duration = getMinuteDuration()
if duration == 0 then
    outputDebugString("World clock is paused")
else
    outputDebugString("One game minute takes " .. duration .. " ms")
end

Notes

  • Available only in server-side resource scripts.