GetMinuteDuration
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getMinuteDuration
Returns how many real milliseconds one in-game minute currently takes.
Syntax
int durationMs = getMinuteDuration()
Parameters
This function does not accept parameters.
Returns
Returns the current duration in milliseconds. A value of 0 means that the world clock is paused.
Examples
Print the current clock rate:
local duration = getMinuteDuration()
if duration == 0 then
outputDebugString("World clock is paused")
else
outputDebugString("One game minute takes " .. duration .. " ms")
end
Notes
- Available only in server-side resource scripts.