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Release 0.1.8 / BUILD210 / Protocol 40: dimensions API availability, loading and UI fixes |
Release 0.1.9 / BUILD264 / Protocol42: availability and download setup; preserve experimental limits |
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'''Current public release: G1R:MP 0.1. | '''Current public release: G1R:MP 0.1.9 / BUILD264 / Protocol 42.''' Windows client and Windows/Linux dedicated servers are available on the [https://g1r-mp.com/download/ Download page]. Update both client and server; Protocol 41 and older cannot join. See [[Update 0.1.9]] for changes and compatibility notes. | ||
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'''New in [[Update 0.1.9|0.1.9]].''' See the guides below for APIs, examples and scope. | |||
* [[Item type stats|Server-controlled item statistics]], jewelry/consumables/rune settings and positive-mana casting recovery. | |||
* [[Armor upgrades|Armor bases, upgrade pieces and full sets]]; [[Female identities|corrected female identities]]. | |||
* [[Activity animations|844 added activity aliases and fishing]] (962 total), with the [[Activity animation catalog|complete list]]. | |||
* [[Interactive map objects|94 editor prefabs]], [[World model removal|original-world inspection/removal]], shared placed doors and [[Custom keys|custom native keys with server APIs/callbacks]]. | |||
* [[Native crafting UI|Crafting-window visibility]] and [[Weather|extended weather]] with the [[Weather catalog|43-setting catalog]]. | |||
* [[Discord Rich Presence|Optional Discord Rich Presence]]: eight server Lua functions, status callback and [[Discord Presence configuration|server-owner configuration]], from 0.1.9. | |||
See each guide for availability, current limits and remaining visual qualification. | |||
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[[Armor upgrades|Also available from 0.1.9: armor upgrade slots and full sets]], with the [[Armor catalog|26-base catalog]], [[Armor upgrade catalog|84-part catalog]] and eight server Lua functions. | |||
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''' | '''Also available since [[Update 0.1.8|0.1.8]].''' [[Character dimensions]] for players, NPCs and monsters: six server-side Lua functions, three events and private character-creator examples. Also includes UI rendering fixes and automatic completion of multiplayer loading screens when loading is finished. | ||
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<li>[[Scripted camera|Scripted camera and moving login backgrounds]]</li> | <li>[[Scripted camera|Scripted camera and moving login backgrounds]]</li> | ||
<li>[[Map editor|Map editor: controls, save and reopen (0.1.4)]]</li> | <li>[[Map editor|Map editor: controls, save and reopen (0.1.4)]]</li> | ||
<li>[[Interactive map objects|Interactive seats and lights (since 0.1.9)]]</li> | |||
<li>[[Item type stats|Item statistics and armor protection (since 0.1.9)]]</li> | |||
<li>[[Map scene deployment|Load exported objects for players (0.1.4)]]</li> | <li>[[Map scene deployment|Load exported objects for players (0.1.4)]]</li> | ||
<li>[[Player animation catalog|Player animations: work, sitting, sleep and gestures (expanded in 0.1.4)]]</li> | <li>[[Player animation catalog|Player animations: work, sitting, sleep and gestures (expanded in 0.1.4)]]</li> | ||
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<div style="font-size:1.2rem; font-weight:bold; margin-bottom:0.4rem;">Documentation status</div> | <div style="font-size:1.2rem; font-weight:bold; margin-bottom:0.4rem;">Documentation status</div> | ||
<div style="line-height:1.6;">Browse functions and events by topic above. Each API page identifies its version and execution side. See [[Update 0.1. | <div style="line-height:1.6;">Browse functions and events by topic above. Each API page identifies its version and execution side. See [[Update 0.1.9]] for the current release and [[Update 0.1.8]] for the previous release. APIs marked [[:Category:Experimental Lua API|experimental]] may change. Historical release notices remain on their dedicated reference pages.</div> | ||
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</div> | </div> | ||
[[Category:Lua API]] | [[Category:Lua API]] | ||
Latest revision as of 13:30, 20 October 2026
Current public release: G1R:MP 0.1.9 / BUILD264 / Protocol 42. Windows client and Windows/Linux dedicated servers are available on the Download page. Update both client and server; Protocol 41 and older cannot join. See Update 0.1.9 for changes and compatibility notes.
New in 0.1.9. See the guides below for APIs, examples and scope.
- Server-controlled item statistics, jewelry/consumables/rune settings and positive-mana casting recovery.
- Armor bases, upgrade pieces and full sets; corrected female identities.
- 844 added activity aliases and fishing (962 total), with the complete list.
- 94 editor prefabs, original-world inspection/removal, shared placed doors and custom native keys with server APIs/callbacks.
- Crafting-window visibility and extended weather with the 43-setting catalog.
- Optional Discord Rich Presence: eight server Lua functions, status callback and server-owner configuration, from 0.1.9.
See each guide for availability, current limits and remaining visual qualification.
Also available from 0.1.9: armor upgrade slots and full sets, with the 26-base catalog, 84-part catalog and eight server Lua functions.
Also available since 0.1.8. Character dimensions for players, NPCs and monsters: six server-side Lua functions, three events and private character-creator examples. Also includes UI rendering fixes and automatic completion of multiplayer loading screens when loading is finished.
Also available (since 0.1.7). Native HUD and menus: 5 client Lua functions and a result event, resource-owned HUD/menu control and multiplayer save/load protection. Built-in game audio: 11 client functions and a result event. Optional server TTS: 33 server functions and 4 events, reusable recordings and remote 3D/NPC speech. English guides: Windows/Linux setup and own/downloaded voice samples and presets. Also: NPC crowd optimizations, melee skill tiers, remote acrobatics, climbing/ladder transitions, torch synchronization, identity accessory and gate-streaming fixes.
Also included (since 0.1.6). Four new server-side functions: custom area notifications and player-owned rideable scavengers. Also includes mounted nameplate/recovery fixes, smoother ordinary doors and pickup performance/animation improvements. See the guides for remaining in-game validation.
Also included (since 0.1.5). NPC combat and scripting, walk/run pursuit, identity, skin colour, tattoos, player weapon modes and events. Also includes crouch synchronization, melee presentation and knockdown recovery improvements.
Also included (since 0.1.4). See MySQL connection recovery, Weapon control, Mouse capture, UpdateCameraPose, Map editor, World objects and 118 player animations for released tools and scripting APIs. Also see WebP images, os.time and remote event security.
- Lua API overview
- Complete function catalog
- Complete event and callback catalog
- Lua, resource and API limits
- Validated skin, monster, equipment, and gameplay keys
- NPC and monster navigation collision
- Client audio and synchronized 3D playback
- Built-in game audio (since 0.1.7)
- Complete dialogue catalog (since 0.1.7)
- Server TTS (since 0.1.7) — setup · voice samples and presets
- Native HUD/menu control and custom key bindings
- Scripted camera and moving login backgrounds
- Map editor: controls, save and reopen (0.1.4)
- Interactive seats and lights (since 0.1.9)
- Item statistics and armor protection (since 0.1.9)
- Load exported objects for players (0.1.4)
- Player animations: work, sitting, sleep and gestures (expanded in 0.1.4)
- Identity, skin color and tattoos
- Character dimensions and private creators (since 0.1.8)
- Custom chapter title cards
- Custom area notifications (since 0.1.6)
- Rideable scavengers and ownership (since 0.1.6)
- Observer-specific labels and acquaintance presentation
- Resource lifecycle functions
- Lua examples
- Hosting a dedicated server
- Known issues and GPU crash workarounds
- Experimental API status
Your first server script
The following example welcomes a joining player and places them at an authoritative spawn point:
addEventHandler("onPlayerJoin", root, function(playerId)
setPlayerName(playerId, "Newcomer")
spawnPlayer(playerId, 12.0, 24.0, 2.0, 90)
outputChatBox("Welcome to G1R:MP!", playerId, 225, 195, 110)
end)
See onPlayerJoin, addEventHandler, setPlayerName, spawnPlayer, and outputChatBox for parameter details and additional examples.